Daniel Păunescu - Portfolio Blog
This blog showcases my digital graphics projects, both finished artwork and work in progress
Saturday, June 9, 2012
DoomHammer, WoW inspired project
The concept of the hammer belongs to Blizzard Entertainment, everything else belongs to me.
The hammer and the pedestal were modeled in 3ds max, sculpted in Mudbox, textured with Photoshop and rendered in the Unreal Development Kit (UDK).
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