Logo for a 2D game currently in development, called Zamolxe's Legacy.
Daniel Păunescu - Portfolio Blog
This blog showcases my digital graphics projects, both finished artwork and work in progress
Sunday, March 15, 2015
Sunday, December 7, 2014
Saturday, October 5, 2013
Friday, October 5, 2012
Sanity WIP1
These are a few really early props that i made in the creation process of Sanity, a horror game currently in development, you can find more information about the game here: http://sanity.shogn.net/
Tuesday, September 18, 2012
Army Knife
SOG inspired army knife.
The design is taken from the internet while everything else belongs to me.
-Modeled in 3ds Max
-Textured with Photoshop
-Baked normals with XNormal
-Rendered using the Xoliul real-time viewport shader
Triangle count: 2.338
Saturday, June 9, 2012
DoomHammer, WoW inspired project
The concept of the hammer belongs to Blizzard Entertainment, everything else belongs to me.
The hammer and the pedestal were modeled in 3ds max, sculpted in Mudbox, textured with Photoshop and rendered in the Unreal Development Kit (UDK).
The hammer and the pedestal were modeled in 3ds max, sculpted in Mudbox, textured with Photoshop and rendered in the Unreal Development Kit (UDK).
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